Yee Valley
Server Information | |
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Address | cmchale.com:3000 |
Hostname | Yee Valley Eco Server |
Status | Checked 2 minutes ago |
Players | 1 |
Location | United Kingdom |
Version | Beta 0.11.0.4 |
Website | http://cmchale.com:3001 |
Registered by | Sousaphone |
Registered since | August 23rd, 2024 07:16 AM EST |
Last update | August 23rd, 2024 07:20 AM EST |
Discord Server
Statistics | |
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Uptime | |
Vote(s) | 1 |
Rank | 7 |
Score | 7 |
Favorited | 0 |
Discussion(s) | 0 |
About This Server
New run started 23/08/24!
Key info:
Run number... 6? 7?
Big Shovel and a custom recipe for cloth windmills are our only mods, other than a MOTD system.
Settlements require 1 person to make them. This means everyone gets the fun of culture etc. without needing to form groups (although we very strongly recommend any and all collaboration).
Oceans can be built upon - but we will not allow bridges across the deep ocean. Use boats instead. Bridges across shallow ocean are okay.
Immediately demanding people do things for you when they log on will not be tolerated. In some cases, it actively made people stop playing in the past. To combat this, use contracts, work parties and set requests for things to be made for you so that people can do things at their own pace depending on specialities.
Make use of the ingame comms system, including local voice chat.
Other than that, everything is as it has been in all of our runs - build where you like, build what you like, and yeet trees repeatedly off waterfalls. Remember, if you see TinyTurtle, you did not see TinyTurtle and everything will be fine.
Key info:
Run number... 6? 7?
Big Shovel and a custom recipe for cloth windmills are our only mods, other than a MOTD system.
Settlements require 1 person to make them. This means everyone gets the fun of culture etc. without needing to form groups (although we very strongly recommend any and all collaboration).
Oceans can be built upon - but we will not allow bridges across the deep ocean. Use boats instead. Bridges across shallow ocean are okay.
Immediately demanding people do things for you when they log on will not be tolerated. In some cases, it actively made people stop playing in the past. To combat this, use contracts, work parties and set requests for things to be made for you so that people can do things at their own pace depending on specialities.
Make use of the ingame comms system, including local voice chat.
Other than that, everything is as it has been in all of our runs - build where you like, build what you like, and yeet trees repeatedly off waterfalls. Remember, if you see TinyTurtle, you did not see TinyTurtle and everything will be fine.