Hotfix 14.1.1 released!
Posted on September 6th, 2026 03:20 AM EST
we have just released Hotfix 14.1.1 with the following changes:
Fixed: An issue that allowed malicious actors to manipulate bank account data on servers.
Fixed: A server crash that could occur during boot while initializing settlement claim stakes, depending on plugin load order.
Fixed: Plants did not visually change size as they grew, they only updated once their chunk was reloaded.
Fixed: Trees located in far terrain failed to render.
Fixed: Far terrain could, under specific circumstances, stay visible through already loaded terrain.
Added: Mods can now hide areas on the minimap per chunk, rendering as flat fog and with all otherwise displayed data being suppressed. The same areas are also hidden from the WebUI map.
Added: A Synced Video Player script to the ModKit, allowing mods to play a video synchronized between players, with a shared pause or a local pause per player.
Fixed: Food items added by mods did not display the shelf life tooltip.
Fixed: Food items added by mods did not display a model when placed on a surface even when a 3D model was setup.
Fixed: Plants added by mods could not be interacted with.
Fixed: The shadow placement outline of some modded world objects was offset from the object when the prefab was not placed at the scene origin.
Fixed: World objects whose prefab shipped with an empty occupancy size could not be placed at all, with no feedback given. They now place as a 1x1x1 object and an error is logged pointing at the prefab.
Fixed: UI controls bound to a mod's server-only view properties did nothing and logged an error instead of sending the value to the server.