Blog, page 14
World Environment Day Sale
June 5th, 2019 04:11 PM ESTHey everyone,for the first time ever, Eco is on sale in Steam. Get your 10% discount while the sale lasts!
Towns, Nations, and United Nations: Multiple Governments in Eco
May 24th, 2019 05:59 PM ESTFeedback WantedWe’re exploring ideas about how to bring multiple levels of government to Eco, and how their growing and combining would work within [...]
Mining with Realism - Wet and Dry Tailings
May 14th, 2019 06:59 PM ESTHey folks, this week I wanted to show you the fancy new mining system we’re creating in Eco: There are now three steps in processing ore from mines. [...]
The Design Pillars of Eco
April 30th, 2019 03:39 PM ESTThis week I’d like to dive into the core of Eco’s design a bit, and talk about the principles that guide the design and development of the game. [...]
Version 0.8.1.4 released!
April 24th, 2019 12:41 AM ESTWe have released patch 0.8.1.4 with the following fixes and improvements:Fixes Fixed issue with elevator UI can't be opened (holding hammer in hands [...]
Eco Game Arc: From powerless to powerful
April 22nd, 2019 09:17 PM ESTEco is a game that has a huge scope, covering a massive section of human development and history, and through that time humanity’s powers have [...]
From Running a Government to Building One
April 16th, 2019 03:01 PM ESTHey all, for this Friday’s Eco Peak I wanted to talk about the new government system I’m working on for Eco 9.0.The high-level idea is that in the [...]
The Eco Movement: The Eco Peaks Newsletter
April 12th, 2019 05:32 PM ESTIt’s been over one year since we launched Eco on Steam Early-Access, celebration! But in the long-game, it’s just the beginning.Eco: The First [...]
Version 0.8.1.1 released!
April 9th, 2019 02:31 PM ESTWe have released patch 0.8.1.1 with the following fixes and improvements:Fixes Fixed elevators to be usable again. Fixed allocate and tax in the [...]
Version 0.8.0.7 released!
March 13th, 2019 06:42 AM ESTWe have released patch 0.8.0.7 with the following fixes and improvements:Fixes:* Fixes memory leak that was crashing servers* Fixes Sweeping hands [...]